1. Acceptance of these Terms
By accessing or using xandorelis.com, you agree to these Terms of Use. If you do not agree, you should not use this website. These terms apply to visitors, players, readers, partners, and anyone submitting information through the website.
Last updated: January 2026. This page is written in English for XandoRelis website visitors and studio contacts.
2. Website use
You may use this website to learn about XandoRelis, read studio updates, browse guides, and contact us about game development work. You agree to use the website only for lawful, respectful, and non-disruptive purposes.
- Do not attempt to interfere with website security or availability.
- Do not submit false, harmful, illegal, or misleading information.
- Do not use automated scraping or extraction in a way that damages or overloads the website.
3. Content, guides, and resources
Guides, articles, checklists, examples, and production notes are provided for general informational purposes. They are not guarantees of project results, platform approval, revenue, rankings, player retention, or technical performance.
You may reference our public materials for learning, but you may not copy, resell, repackage, or present them as your own without permission.
4. Studio services and project work
Information on this website may describe XandoRelis services such as prototyping, game design, gameplay systems, Unity or Unreal development, optimization, QA support, and launch planning. Website descriptions do not create a binding service agreement.
Any paid work, development milestone, consulting engagement, publishing support, source code delivery, revenue share, or confidentiality obligation must be agreed separately in writing.
5. Contact forms and project submissions
When you submit a concept, brief, message, file description, or business inquiry, you confirm that you have the right to share that information with us. Do not send confidential, sensitive, or proprietary material unless a separate confidentiality agreement is already in place.
Submitting an idea does not mean XandoRelis is required to review, develop, fund, publish, or protect that idea as confidential unless we separately agree in writing.
6. Intellectual property
The XandoRelis name, website design, text, logos, visual style, guides, graphics, code snippets, and other materials are owned by or licensed to XandoRelis and are protected by applicable intellectual property laws.
Project ownership, source code rights, artwork rights, builds, game assets, and deliverables for client work will be defined by the relevant written project agreement.
7. Prohibited conduct
- Do not reverse engineer, copy, or exploit protected website materials.
- Do not upload malware, spam, abusive content, or unlawful material.
- Do not impersonate XandoRelis, our team, our partners, or another person.
- Do not use the website to violate the rights of players, developers, creators, or third parties.
- Do not attempt to bypass security, rate limits, or access controls.
8. Disclaimers
The website is provided on an “as available” basis. We aim to keep information accurate and useful, but we do not promise that the website will always be available, error-free, complete, or suitable for every project.
Game development involves creative, technical, platform, budget, and market risks. Any examples, estimates, workflows, or recommendations on the website should be evaluated for your specific situation.
9. Limitation of liability
To the maximum extent permitted by law, XandoRelis will not be responsible for indirect, incidental, special, consequential, or punitive damages arising from use of this website or reliance on public content. Nothing in these terms limits liability where it cannot legally be limited.
10. Changes to these Terms
We may update these Terms of Use from time to time. Updated terms will be posted on this page with a revised date. Continued use of the website after updates means you accept the revised terms.
11. Contact
Questions about these Terms of Use can be sent through the contact page. Please include enough context for us to understand whether your message relates to website use, content rights, project submissions, or a potential studio agreement.